AI Insights · Timothy · July 2021
Top 5 Cat Games Performance in Brazil in Q2 2021
Discover the performance trends of the top 5 cat games on a unified platform in Brazil during Q2 2021, with insights on downloads, revenue, and active users.
During the second quarter of 2021, the top 5 cat games in Brazil showed varying trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular games.
My Cat – Virtual Pet Games from Akita Limited Liability Company experienced a notable fluctuation in weekly downloads. The app peaked at 36K downloads in early May, but saw a sharp decline towards the end of the quarter, reaching as low as 490 weekly downloads. Revenue peaked at approximately $6.7K in late March, gradually decreasing to around $4.5K by the end of June. Active users mirrored this trend, starting at around 84K and declining to about 39K.
Adorable Home by HyperBeard Inc. showed a significant spike in weekly downloads in early June, reaching over 315K. Revenue also saw a substantial increase, peaking at $11.1K in the same week. Active users surged dramatically from approximately 44K in late May to over 400K by mid-June.
My Talking Tom 2 from Outfit7 Limited maintained a steady download rate, averaging around 200K downloads per week. Revenue showed a consistent trend with slight fluctuations, peaking at approximately $1.8K at the end of June. Active users remained robust, averaging around 2.8M throughout the quarter.
Kitten Match by Special Gamez Technology Co., Ltd. exhibited stable download numbers, with a slight peak of 33K in mid-April. Revenue remained consistent, averaging around $950 weekly. The app's active users were relatively stable, hovering around 250K by the end of the quarter.
Kitty Scramble: Word Stacks from Clever Apps Pte Ltd showed modest weekly downloads, peaking at 1K in late March and gradually declining to around 220 by the end of June. Revenue saw slight increases, with a peak of $1.4K in late April. Active users trended downward, starting at 1.5K and ending at approximately 700.
These insights offer a snapshot of the cat games market in Brazil and highlight the dynamic nature of user engagement and monetization. For more detailed data and insights, visit Sensor Tower.